![]() That is, a spell which heals for 100 should receive less benefit than a spell which heals for 1000. The intention is for the coefficient to scale with the overall power of the spell being cast. ![]() In general, spells with short casting times or short durations are less powerful and consume less mana than those with longer casting times and durations. The spell power typically varies with either the spell's casting time, duration, or both. It typically does not vary within the same spell, but the lowest and highest ranks of some spells have different casting times or durations, which can cause the coefficient to be different for those ranks. The portion of your spell power which is contributed to a particular spell is referred to as the spell power coefficient. It is generally related to the cast time and/or the duration of the spell, and different categories of spells have different formulas for calculating their spell power. How much that spell power contributes to the effect of a spell varies from spell to spell. Bonus Healing shows the amount that will be applied to healing spells. Mousing over Bonus Damage will break down the benefit by magical school, which includes items that only affect one school. Bonus Damage shows the total amount that applies to all schools. The total amount of spell damage and healing can be tracked on the character sheet, under the Spell tab. The total bonus is determined by adding individual bonuses from all equipped items, all buffs, and any talents. + Spell damage (not healing) įound only on "Abyssal" items on summoned Silithus bosses.Īll spell damage and healing gains stack. Items with the following item suffixes will add spell damage or healing: Spell power is found primarily on equippable items, but can also be increased with potions, buffs and some class talents. Rules for calculating the coefficient are discussed in the sections that follow.Ģ7 September 2016 Sources of spell power The coefficient may be more or less than 100%, depending on various spell factors. Each spell (or each component of each spell) which causes damage or healing has a spell power coefficient which determines how much of your bonus damage or bonus healing will be applied to the spell. Your bonus damage and bonus healing from spell power do not usually apply directly to a spell. ![]() In particular, healers commonly refer to items with only a healing bonus as +healing. For effects that target a specific school, it is similarly referred to by that school such as +fire. Players often refer to this attribute as simply +damage, +dmg, or plus damage. As with damage schools, this attribute is typically equal to or greater than your general Bonus Damage attribute. The Bonus Healing attribute represents your spell power's contribution to healing spells. These are typically equal to or greater than the base Bonus Damage attribute. Hovering your mouse over this attribute will show you the specific bonus damage for individual schools of damaging magic. The Bonus Damage attribute represents your spell power's contribution to general spell damage. Information about spell power can be found on the Character tab of the Character info window under the Spell heading. Similarly, there are items which grant bonuses only to certain magic schools such as fire or nature.Īs of Patch 4.0.1 the ability to downrank has been removed as well as the removal of spell power from gear. Nevertheless, there are items which can increase your bonus healing independently of damage spells. As of Patch 3.0.2, spell power now affects both types of spells. Healing spells were only increased by the healing attribute. Prior to Patch 3.0.2, the attribute known as spell damage would only increase the effects of damaging spells. Spell power increases the damage amount of damaging spells and the healing amount of healing spells. Spell power is an attribute that increases the effect of spells. For the former Mage talent, see Spell Power (mage talent). Please see WoWWiki:Citation for information on how to add citations.This article is lacking citations and/or sources.
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